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Software of the Month Club 1998 July
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Software of the Month Club 1998 July.iso
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GAMES
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3Dfx
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RRUMBLE
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DATA
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LEVEL1.DLG
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1998-01-23
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11KB
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546 lines
***************************************************************************
* PRESIDENT REPRESENTATIVE *
***************************************************************************
:R_00
SWITCH
IF REPRESENTATIVE_WELCOME = 1 THEN R_07 ELSE R_01
:R_01
TALKER
>>R_02
Good day. My name is RenΘe Hopper,
and I'm here to watch and report
your progress to the president.
:R_02
YOU
>>R_03
Good day, Ms. Hopper.
>>R_03
Hello, RenΘe.
:R_03
TALKER
>>R_04
Before we start... I notice we have
the same last name. But I never heard
about any Mark Hopper in my family...
:R_04
YOU
>>R_05
I'm pretty sure we're not related.
>>R_06
Good, we can still get married...
:R_05
TALKER
>>R_07
Yes, I'm sure you're right... Okay, let's
get down to business. Where do we start?
:R_06
TALKER
>>R_07
Very funny, Mr. Hopper... Now let's
get down to business, shall we.
Where do we start?
:R_07
YOU
>>R_100
What's my first mission?
>>R_200
Okay, I'm ready. Let's start the mission.
>>R_300
Who's watching over my competitor?
SETVARIABLE REPRESENTATIVE_WELCOME 1
:R_100
TALKER
>>R_101
It's just something easy to start with,
to get you used to the new environment.
:R_101
TALKER
>>R_102
Here is your base.
OPEN_LEVEL_PREVIEW
:R_102
TALKER
>>R_103
But you don't have to defend it. Now,
take a look at this place.
ADVANCE_LEVEL_PREVIEW
:R_103
TALKER
>>R_104
There will be a group of robos
there. Destroy them all.
ADVANCE_LEVEL_PREVIEW
:R_104
TALKER
>>R_105
Don't worry, they don't have a base.
They're all your enemy has.
:R_105
TALKER
>>R_07
That's all.
CLOSE_LEVEL_PREVIEW
SETVARIABLE REPRESENTATIVE_BRIEFING_DONE 1
:R_200
TALKER
>>play_level
Good luck.
:R_300
TALKER
>>R_301
I am.
:R_301
YOU
>>R_302
You?! Then you're gonna be pretty darn
busy... unless you have a first-
class clone.
:R_302
TALKER
>>R_303
I can see you're in a very good mood,
Mr. Hopper. But I take this job seriously
and I would advise you to do the same.
:R_303
TALKER
>>R_304
The President wants to be sure the battlefield
reports are written by the same person, so
both parties are judged equally.
:R_304
TALKER
>>R_07
And that's why I'm judging you and
your competitor at the same time. I hope
this clarifies the situation.
***************************************************************************
* ADVISOR *
***************************************************************************
:A_00
SWITCH
IF ADVISOR_WELCOME = 1 THEN A_05 ELSE A_01
:A_01
TALKER
>>A_02
Hello, Mark. You've made a good choice.
I'm the only one who can really help
you get this contract.
:A_02
YOU
>>A_03
Xen Kareyo... Long time no see...
>>A_03
Good old Xen, self-confident as usual...
:A_03
TALKER
>>A_04
Hell yes! I'm sure we're gonna have
a lot of fun together again.
:A_04
YOU
>>A_05
Well, you'll get your money whether
I win or lose. So it doesn't surprise
me to see you smiling from ear to ear.
Welcome back, pal!
:A_05
YOU
>>A_06
What have you been doing lately?
IF REPRESENTATIVE_BRIEFING_DONE = 0 THEN >>A_07
IF REPRESENTATIVE_BRIEFING_DONE = 1 THEN >>A_08
I need some hints for my first mission.
SETVARIABLE ADVISOR_WELCOME 1
:A_06
TALKER
>>A_05
Oh, nothing special. But every
customer I've had went away pleased...
Maybe I'll tell you some stories
later...
:A_07
TALKER
>>A_00
First, talk to that girly from the
President. She'll tell you what
the mission is about.
:A_08
SWITCH
IF GOT_ADVICE = 1 THEN A_13 ELSE A_09
:A_09
TALKER
>>A_10
Okay. $15.000 and I'd be more than
happy to help you on this one.
:A_10
YOU
>>A_12
Agreed.
>>A_11
Are you crazy?.. $15.000?.. No way,
I'll take care of this mission on my own.
:A_11
TALKER
>>A_05
Relax... Just let me know if
you change your mind.
:A_12
SWITCH
IF GLOBAL_MONEY > 15000 THEN A_121 ELSE A_122
:A_121
SWITCH
SUBTRACT GLOBAL_MONEY 15000
SETVARIABLE GOT_ADVICE 1
GOTO A_13
:A_122
TALKER
>>A_05
You don't have enough money.
:A_13
TALKER
>>A_14
Okee-dokee. You have two weapon
units: laser and eraser. Laser is
pretty straightforward, but the
eraser is something different.
It's much more powerful. It can
shoot through buildings and walls,
but it can see only moving targets
unless they're very close.
:A_14
TALKER
>>A_15
I suggest you set your erasers near
the enemy, then harass him with your
lasers. When the enemy robos start
to move, your erasers will finish
them off. The erasers will be completely
safe, because your enemy can't shoot
through the walls...
:A_15
YOU
>>A_00
Okay, thanks.
***************************************************************************
* SPY *
***************************************************************************
:S_00
SWITCH
IF SPY_WELCOME = 1 THEN S_02 ELSE S_01
:S_01
TALKER
>>S_02
Let's get to the point. My name's
not important. Just call me Sneogg.
And remember, although I work and
spy for you, I am not your property.
What do you want to know?
:S_02
YOU
>>S_03
What's my competitor's strategy for
the first mission?
IF SPY_UNIT_HINT = 1 THEN >>S_06
Can you repeat that stuff about
my enemy's unit?
IF SPY_UNIT_HINT = 0 THEN >>S_04
What units will the enemy use in
this mission?
SETVARIABLE SPY_WELCOME 1
:S_03
TALKER
>>S_02
I'll do this one for free. The
answer is simple. The enemy has
practically no strategy. This
time they just want to survive as
long as possible.
SETVARIABLE SPY_STRATEGY_HINT 1
:S_04
TALKER
>>S_05
This will cost you $5.000.
:S_05
YOU
>>S_08
That's a fair price, I'll pay it.
>>S_02
I'll think about it.
:S_06
TALKER
>>S_02
They'll use only one unit, a heat-guided
rocket. This is a very powerful robo
with homing missiles, so be careful.
Luckily the rocket's speed is quite
slow, so if you have direct control
over your robo, you can escape it.
SETVARIABLE SPY_UNIT_HINT 1
:S_07
TALKER
>>S_02
Think what you please. It
doesn't matter to me.
:S_08
SWITCH
IF GLOBAL_MONEY > 5000 THEN S_081 ELSE S_082
:S_081
SWITCH
SUBTRACT GLOBAL_MONEY 5000
GOTO S_06
:S_082
TALKER
>>S_02
You don't have enough money.
***************************************************************************
* PROFESSOR *
***************************************************************************
:P_00
SWITCH
IF PROFESSOR_WELCOME = 1 THEN P_05 ELSE P_01
:P_01
TALKER
>>P_02
So young and already an army leader?
Hmm, I hope you know what you're
doing, boy. Anyway, my name's Jonas
Zhaydel, but you've probably heard
about me already.
:P_02
YOU
>>P_03
Indeed, professor. It's an honor
to work with the world's greatest
genius.
:P_03
TALKER
>>P_04
Well said, boy, well said. And
remember one thing. The best
inventions cost a hell of a lotta
money and I cannot guarantee I'll
always succeed...
:P_04
TALKER
>>P_05
...but at the same time if I
do, the results can be amazing...
It's your choice. You can take
the safe route, or go with me
into the unknown...
:P_05
YOU
IF PROFESSOR_WEAPON = 0 THEN >>P_06
I need a new weapon...
IF PROFESSOR_CHASSIS = 0 THEN >>P_10
I need a new chassis...
IF PROFESSOR_OTHER = 0 THEN >>P_13
Do you have any ideas of your own?
SETVARIABLE PROFESSOR_WELCOME 1
:P_06
TALKER
>>P_07
I bet you do. I think I'd need around
$2.000.000 for the one I'm thinking
about.
:P_07
YOU
>>P_09
I'm interested.
>>P_08
That's too much for me right now.
:P_08
TALKER
>>P_05
Money, money, money... How can we ever make
the world a better place if everyone's always
so damn greedy?
:P_09
SWITCH
IF GLOBAL_MONEY > 2000000 THEN P_091 ELSE P_092
:P_091
TALKER
>>P_05
Great! Go on your mission and
I'll start the research. I'm
sure I'll have something when
you get back later.
SUBTRACT GLOBAL_MONEY 2000000
SETVARIABLE PROFESSOR_WEAPON 1
:P_092
TALKER
>>P_05
You don't have enough money.
:P_10
TALKER
>>P_11
Well, I can try to do something
creative, for, let's say, $1.000.000.
:P_11
YOU
>>P_12
Sounds reasonable. I'll give you the funds.
>>P_05
Let me think it over.
:P_12
SWITCH
IF GLOBAL_MONEY > 1000000 THEN P_121 ELSE P_122
:P_121
TALKER
>>P_05
Okay, consider it done. Just go
do whatever you have to do and
be back after the mission.
SUBTRACT GLOBAL_MONEY 1000000
SETVARIABLE PROFESSOR_CHASSIS 1
:P_122
TALKER
>>P_05
You don't have enough money.
:P_13
TALKER
>>P_14
Do you ask a bird if it can fly?
Or a fish if it can swim? Of course
I have. I'm thinking of an armor
recharger for the base.
:P_14
TALKER
>>P_15
I'll need about a $2.000.000 budget for
this, but I can't guarantee the
result.
:P_15
YOU
>>P_16
I'll take my chances.
>>P_05
No guarantee, no money.
:P_16
SWITCH
IF GLOBAL_MONEY > 2000000 THEN P_161 ELSE P_162
:P_161
TALKER
>>P_05
Good choice! I'll start immediately!
Ha! Good choice, young man!
SUBTRACT GLOBAL_MONEY 2000000
SETVARIABLE PROFESSOR_OTHER 1
:P_162
TALKER
>>P_05
You don't have enough money.
***************************************************************************
* UTILITY ROBOT *
***************************************************************************
:U_00
SWITCH
IF ROBOT_WELCOME = 0 THEN U_01 ELSE menu
:U_01
TALKER
>>U_02
Good day, sir. My name is Gallagher,
and as one can easily see, I am one
of the most beautiful robos in this
universe. Do you have a mirror with
you, by any chance ?
:U_02
YOU
>>U_04
Shut up and listen. I don't have
time for such narcissistic talk.
>>U_05
No, and please concentrate on me, not
on yourself.
:U_04
TALKER
>>menu
Oh, what a brute... Okay, have it
your way, you are the master, aren't you?
Mprhmpf.
:U_05
TALKER
>>menu
Oh, I'm sorry, sir, but sometimes
I just can't help the fact I'm so
perfect.
:end